Thursday, 25 August 2011

An open letter to Mr.Sega

Dear Sega (the hedgehog)

In recent months it has come to the attention of myself and many of my cohorts that perhaps your company has gone ever so slightly downhill. Whether or not this can be attributed to scarlet fever, the vapours or some such other "Semite related illness" is beyond my knowing. I do however propose many fresh and inspiring new ideas, may I remind you I was once voted at school "Most likely to succeed at Sega Bass Fishing", as I'm yet to play the game some would argue A: My stake in your company affairs is minimal B: I have thrown away what could have been a glorious career in virtual fishing. I leave that thought open to you, along with several other new concepts that might put the "Rocket" into Chu Chu Jet Set Radio!

SONIC 4-D


Of course we've all heard of Sonic 3-D (except most people) but what about Sonic 4-D! Sega releases a new peripheral which allows players to manipulate space in such a way that it's not as good as it sounds! The basis of the game is Sonic has lots of rings around his messy bachelor pad but Uh-Oh...Amy Rose and her ring allergic mother are coming to dinner! Through Sonics eyes you must pick up rings while avoiding other "Female" duties such as washing the laundry, tidying up and other things that women enjoy!


STREETS OF MINOR DISCONTENT

In a radical break from previous installments in the "streets of "series (streries), Axel and company visit the humble town of Keswick in the search of a passive aggressive crime lord known as Gary Thornton. Unfortunately as a business man Gary has no hordes of street punks, but on the plus side their is a two hour lift stage!


ALEX KIDD IN FAILED REVIVAL WORLD


After trying to shoehorn Segas once never loved mascot into many of its party games, the cards are placed firmly on the table in an all out declaration of wanton Alex Kidd whoring. See as his once semi-passable platform antics are translated into the cel shaded realm, with sub par results! On the plus side, games of "Ro! Cham! Beau!" has now been replaced with a cover system 3rd person shooter



GOLDEN AXE 9 GILIUS GOES DWARF


Deniably popular Dwarf, Gilius Thunderhead fights his greatest foe yet, opium addiction! The game plays similar to previous installments, only the battle against the evil Death Adder and his hordes is nothing more than a rampage through unprepared civilian settlements in a drug assisted haze


ALTERED MAN


Man from altered beast, worried at how the ravages of time and lycanthropy have affected his once youthful face; turns to facial surgery as a means of reinstilling his once unwavering confidence. As the operation goes wrong however, Altered Beast man finds himself weeping in the mirror shouting nothing except "Power Up!"


PAMPLHEX ZONE


Budding pamphlet writer "Pam Flet" is placed smack "Pam" into the "phl-action" when a rival Pamphletier traps Pam in to her very own personal pamphlet pam-tastrophe! Will Pam ever make it out alive, or is it too "Pamph-late" to do a "Pam" thing "Pam-bout" it!? PAMPHLET!



DR.KINTOBORS PLEASANT HARICOT MACHINATION


Before Robotnik their was Kintobor, and before the Mean Bean Machine their was...The Pleasant Haricot Machination. See the prequel to a much loved puzzle game, ripped off from a much loved puzzle game unfold before your very eyes. Find out what drove a promising scientist to personify a single foodstuff with a negative personality, all will be revealed in a game which there has never "Bean" before. (Unless you've played Puyo Puyo)



CRAZY MILKFLOAT


It's time to make some craaaaaaaazy milk deliveries that say a big "Milk you!" to the humdrum nanny PC milk brigade of today! Play as several ethnic and sexually diverse characters in a role dominated in reality by middle aged male sex offenders! If that wasn't enough milk for your money, then what about music by Christopher Cross, the powerful voice behind much loved hit "Arthur theme" and "Arthur 2:On the rocks theme"...and many more!



NiGHTS: INTO REPRESSED MEMORIES


In the last and final installment of the N lower case "I" GHTS series, N lower case "I" GHTS takes his/her ever precarious role as a vessel for children's dreams to levels deemed unsuitable in the waking world. Encouraged by NiGHTS frequently to touch him/her in areas he/she has/hasn't, with the promise of freeing them from a realm of nightmares...what a catch 22 situation! The seasonal release of Christmas NiGHTS: Into Repressed Memories guarantees to feature it's own theme song...again written by Christopher Cross



PANZER DRAGOON FUNF: NICHT HABEN!


In an attempt to glorify an"adequate" series into cult status, only five copies of the next installment will be released, all in a easily perishable cardboard sleeve with disks placed carefully next to the pins of live grenades. Enjoy this epic 26 disk adventure for the cost of a small house or large caravan, just remember not to enjoy yourself too much however as playing the game will ruin the collectors value by a conversion rate of £29 per minute of on rail shooting



JET SET SUPERVISED COMMUNITY SERVICE



All crimes must be paid for, and Sega teaches just that in a brand new installment of the skating series. Beat and his gang must pay for their many acts of vandalism conspiring as art. The game will feature a song about a brother being super and everyone will skip it...this will not be written by Christopher Cross



SUPER MONKEY CUBE


What could be more fun than a monkey rolling in a ball you ask? Answer, a stimuli starved monkey forced into the confines of a static cube. The game works like a Tamagochi or Digimon, only the monkey is always guaranteed to hate you and will die within weeks on account of mental starvation and ridicule from passers by. (Not suitable for those who sympathise with the views of "so called" animal rights groups, more like animal WRONG!)


SHENMUE PETITION


In a hilarious nod to fans of the Shenmue series, Ryo accepts the death of his father and starts one of millions of ineffectual petitions to revive a series which nearly led Sega to bankruptcy. There will be toy capsule machines but they will just contain the generic nostalgic comments of anyone who at some point owned a Dreamcast and fan fiction written about Lan Di having sex with sailors


ZOMBIE REVENGE "PIPE-DOWN"


Dreamcast title Zombie Revenge has been radically re-hauled to appeal to the "Pipe loving generation" of today. Subtle differences invoke a modernised style of game play such as the inclusion of at least one pipe per square meter of floor space, pipe zombies...the product of a bite infected pipe. A level which accurately depicts the inside of a pipe from the perspective of a pipe. Also the game will feature no sound effects except the phrase "Pipe" and all music will be the sound of a pipe banging against a "Pipe". (Q: What's the sound of one pipe clapping? A: NAUTILUS!)


Now with regards to my inevitable royalties Sega, feel free to place the money under my door at exactly 5 o clock. I cannot stress this enough, mother is feint of heart and fears anyone who merchandises hedgehogs so I must be in during the transaction. I look forward to your feedback (E.G. None required...perfection) and hope in the future you wont use the the medieval period unless of course you put the word "Zone" after it...


Regards


B.O. Nanza Bros

Friday, 20 May 2011

Fighting game spectacular!


The Union of non - Capcom/SNK fighting games. First annual meeting. 01/01/1990

Morton Kombat (Chairman in charge of getting over here): The first meeting of the Non-Capcom/SNK fighting game union is called to order. You all know why we are here…

Battle Arena Tom Shinden (Treasurer of Smuckleberry pie) : Well I don’t know why and it’s making me rather (Southern) Cross.

Morton Kombat: Well then I will explain that we are here to plan good ways of destroying our mutual enemies of Capcom and their SNK lackeys. As long as Hadou-can we Hadou-cannot stop trying to take a share of those delicious fighting game profits.

Battle Arena Tom Shinden: But how can we do that? Where can fighting games go now that Capcom have used up all the racial stereotypes?

Joel Calibur (Assistant cog motion capture artist.): Well my plan is to introduce 10% more cog throwing into all fighting games.

Morton Kombat: You and your cogs! I declare this meeting finish(ed) Him!

Nero Divide (New aged whack manager): Hey guys did I miss anything?

Joel Calibur: Yes THE POINT!

All: HAHAHHAHAHAHAHA

Which is to say I’m going to try to review every fighting game I have played but haven’t already reviewed. i.e. every non Capcom or non SNK fighting game. It may sound like a huge task but I’m not intending to do a very good job! (Also I realise that I didn’t get to review Marvel Vs Capcom 3: At Worlds End. My opinions on that are “Too much Girl Wolverine not enough Stages.”)


Battle Arena Toshinden

I believe the Toshinden series eventually abandoned the “Battle Arena” prefix, possibly because the Toshinden nature of the series could no longer be confined to official battle arenas but more likely because the Toshinden series wasn’t selling very well and they needed to save on print costs. The final game in the series is infamous for being packaged in envelopes with “In-dun 5” scrawled across them or at least it would be if that had happened. (Possible marketing idea?)

I only ever actually played the original Battle Arena Toshinden and a demo of Toshinden 2, a very stupid demo which let you play as the only two new characters in the game. As you may have guessed I don’t have particularly strong feelings for the series but I must have seen something in those blocky characters as I not only bought the Playstation version but felt the need to add the PC version to my games collection. I cannot recollect the reason for doing this. It may have been because it came in a twin pack with Wild Ambition: Fatal Fury or it may have been because I enjoyed the voice acting so much. What other game features a man with a heavy Scottish accent repeatedly shouting “Deadly Raise?” (Or as he would put it “Deedly Rhease!”)

Scots-warrior aside this game has little to recommend it and so it is deservedly cast into the dustbin of electronics boutique alongside many copies of Gex: Deep Cover Gecko and Krazy Ivan. I should however mention that the stage music on the raft level is probably the best music ever created.

Overall I’m awarding this game a paltry half Rungo out of Ellis.



 Tobal No.1

Too my inexperienced young eyes Tobal No.1 was very exciting for two reasons.
1. It came in a slightly different (and in my opinion better) case than other Playstation games. 2. It had a quote on it that said “Sell your granny and play Tobal until your fingers BLEED”.
Which was an entirely irresponsible thing to say to an impressionable child, imagine my disappointment when I found it impossible to even sublet my grandparents. Even worse when I eventually “saved up for” (convinced brother to get for his birthday) Tobal  and commended playing I realised that my fingers would never bleed because I was a robot with fingers made of pure steel.

This did not stop me giving Tobal more attention than it rightfully deserved and becoming overexcited about its rubbish quest mode. “Other fighting games don’t even HAVE a quest mode” I was heard to utter on more than one occasion. It’s probably even true that Ill goa could beat Kazuya in a fight but there was no need to take out an advert in the local paper.

“Red skinned devil man in off shoulder number seeks pointy haired goon for punching in face.”

So great was Tobal No.1 that it eventually got a sequel, the aptly named “Tobal No.1: Reloaded” (Tobal No:2) It was never released in Europe due to the legendary European hatred of Emperor Udan. I was able to get a naughty copy from a man on the market and am able to confirm that it featured a Chocobo as a playable character. Everyone says “Yeah so what?” in unison and goes back to replaying Metal Gear Solid to unlock the Stealth Suit.

Overall I would give this game Nork out of Nork.

Bonus Tobal jokes!

Q. Why was the Gren Government unpopular?
A. Because they had to make lots of Gren Kutz to public services.

Knock Knock
Who’s there?
Ill goa!
Ill goa who?
Ill goa the shops tomorrow!

Q. What do robots do when they can’t remember the words?
A. They just Hom!

Q. What animal says moofu?
A. To-cow No.1!

Knock Knock
Who’s there?
Udan
Udan who?
Udan – t wanna dance!


Virtua Fighter

An interesting story about Virtua Fighter is that one time I had to take Castlevania IV back to gamestation because they had sold me an American version that wouldn’t fit into the SNES. However the man said I could only have “credits” so I had to try and decide what to have their and then. I spent ages looking for something I actually wanted but couldn’t concentrate properly because they kept playing the song “Freestyler” by the Bomfunk MC at ear splitting volumes. (This was in the days before Gamestation went all corporate so the staff used to play their awful taste in music at ear splitting volumes. Why do you not play songs from games in games shops? Also they used to try and ask me about games I was buying like “You can play as the villain in Sonic Adventure 2” as if I had been desperate for years to play as Dr Robotnik.)

The moral of this story is that I ended up getting the special edition of Virtua Fighter for the Sega Saturn BUT they didn’t put the bonus disc in so it wasn’t very special at all!
From this experience I concluded that Virtua Fighter is just a rubbish version of Tekken with very boring characters such as Jeffrey McWild and Jeffrey McTame. A lot of people seem to think that Virtua Fighting is very skilful but then a lot of people tried to stack up enough chairs to reach the moon and look how that turned out! (All the chairs fell over on a man’s leg and one of the chairs went inside a Pink Panther cartoon booth.)

Overall I give Virtua Fighter a “Yeah straight from the top of my dome” out of a Gold Dural.


Last Bronx

Would it be a brilliant character trait if I started saying “Last Bronx” instead of Last Straw? i.e.
Me: “I can’t believe you broke my copy of Last Bronx, this is the last Bronx!”

Jonas Bruner: “Please accept my Fighting Vipers.” (My brother says Fighting Vipers instead of apologies, also he was offering me his copy of Fighting Vipers.)

Uncle Pete: “What the Fighters Megamix is going on!?”

Actually I don’t really know what the difference was between Fighting Vipers and Last Bronx, other than that one of them featured being able to knock off people’s armour and that the prequel to Last Bronx would be called First Bronx. Look here is my review of Fighting Bronx: Megamix because I can’t pick them apart in my brain.

You press a button to punch and another to kick or you can press the block button to block. The first one to lose his energy does not win. The last boss is Called Urabahn and he wears a coat also you can fight as a car and an Arabian man.

Overall I give Fighters Megamix a Rent a Hero Number one out of 5.


Soul Series

The best thing about any of the Soul Blade/Edge/Calibur games is the song from the beginning of Soul Blade – “Transcending History and the World a tale of souls and swords eternally retold – that will eventually feature ill conceived guest characters.”

Apart from welcoming you repeatedly to the stage of history the soul games comprise of jabbing each other with weaponry and making Sephiroth in the custom character creator over and over again. Why don’t more game feature custom character creation? It seemed like we were going to get it all the time in the Playstation era but then everything went online and rubbish. Speaking of rubbish, many people like to ‘talk rubbish’ about the Soul series so lets expose some popular myths.

* The original Dreamcast Soul Calibur is the best – WRONG it has a nice quest mode but actually plays the same as all the others. It’s just that you only played the Dreamcast one and then got bored with the series and started playing Call of Calibur: Modern Cervantes instead. (A game where pirates throw swords at each other and you pay £7.50 to buy new treasure maps.)

* The Gamecube version of Soulcalibur II was the best because it sold the most copies, also Link was the best guest character. – WRONG the gamecube version sold the most because Gamecube owners had no other fighting games to choose from. (Other than Bloody Roar 3) Also all guest characters are equally awful because they won’t return in future games meaning that there will never be a ‘complete’ edition. This goes double for the awful Necron character.

* Soulcalibur II was the best – WRONG it has a rubbish mix of characters including NO SIEGFRIED and no character creation. Also one of the characters has an owl for a head. “Ocladan, bottler Sam more like!” Soulcalibur II is actually the worst entry in the series because even Soul Blade had nice music.

*Soulcalibur III is not the best – WRONG it is the best.

Overall I’m giving the soul series a Voldo out of Li Long.


Mortal Kombat

Two stories about Mortal Kombat –

When the original Mortal Kombat came out the connected ad campaign featured people stood in the middle of the road shouting “Mortal Kombat” it also dubbed the day it came out “Mortal Monday”. I tried to excitedly discuss “Mortal Monday” with my school pals but they didn’t know what I was talking about. I really hated my school friends.

Jonas Bruner made a Terry Nutkins character in Mortal Kombat Armageddon. Imagine the look on his face when Scorpion roughly grabbed Mr Nutkins by the waist and  ripped off the top half of his body. Suffice to say he can no longer watch the Really Wild Show (Because they don’t make it anymore.)

The main selling points of Mortal Kombat were blood and John Turk but in the modern era every game has stupid amounts of blood and digitised sprites have been replaced with generic looking 3D. Stripped of these unique features Mortal Kombat can only be sent to the depths of generic fighting game hell alongside War Gods, BioFreaks and Dead or Alive. The only way to save it is for Midway to become un-bankrupt and invent a new technique of motion capture so that the game looks like Mad Dog Macree or The Journey Man project. Unfortunately this will never happen and they will keep adding new generic characters like “Fendrex” and “Dashon” .

In the meantime lets all enjoy our hazy members of the original Mortal Kombat –

Daz: “I remember on Mortal Kombat when Sub Zero would throw a harpoon and say please could you come in this direction!”

Bazzer: “I remember that you could unlock Kintaro on the pit stage by getting a perfect victory with Arden Lynn.”

Renton DX: “They should well make a Street Fighter Vs mortal Kombat because those games have comparable levels of gameplay and Mortal Kombat isn’t at all a gimmick laden mess.”


Overall I’m going to award Mortal Kombat a Blind Kenshi out of a Blind’s Dungeon.


Guilty Gear

In my opinion those gears have an awful lot to feel guilty about as this in another game series which promises the presence of gears and then fails to deliver on these promises with nary a cog to be seen. What can be seen is a very nicely animated 2-D fighting game that will never do very well because nobody can be bothered to learn non-streetfighter related button inputs.

At one stage I became very good at guilty gear and learned how to do things like “dust attacks” and “Roman Cancels” but then realised this was utterly pointless as literally no one else in Europe was bothered about playing it. I have since forgotten all my ‘gearformation” which is probably for the best as Guilty Gear 2 wasn’t a fighting game at all but a sort of RTS. (The reason for this being that the developer had gone mad from making too many character’s whose names were heavy metal references i.e. Vinny Aerosmith and Fujin Fighters.)

I would have scored Guilty Gear a lot more highly but I’ve just spent a weekend listening to Jonas Bruner go on about how Potemkin is his favourite character so it’s only getting a Zato 1 out of Zato 5.


Zero Divide

Q. Is Zero Divide the prequel to One Divide?
A. There is no such thing as One Divide!

If you could have a “One Divide” with anyone who would it be? A champion athlete says that he would have it with Martin Luther King and ask him why the game Zero Divide was so rubbish and whether or not a slow moving, robot themed 3D beat em up had anything to do with civil rights.

Martin Luther King has never played Zero divide but if he had he would probably have a dream where games featuring blue humanoid robots kicking red crab robots were judged not on their box art but on the fact that they were useless and rubbish.

Overall Zero Divide gets a lowly segregated swimming pool out of five.



The Union of non - Capcom/SNK fighting games. annual meeting. 01/01/2002

Martin Arth (Associate editor of Falco Punching): Hello friends, does the game “Super Smash Brothers” count as a fighting game?

Morton Kombat: NO!

(And that’s why I haven’t reviewed it.)


Tekken Series

It’s ironic that even though Tekken is now up to it’s sixth incarnation the only game where you can play as Tekkenman blade is in Tatsunoko Vs Capcom! Of course I am merely “Tekken your leg” I know full well that it’s actually Yatterman blade! (In Japan Tekken is known as Yatter and Tekken Tag Tournament is known as Yatter Yag Yournement – sounds more like double Dutch eh readers!?)

Anyway the Tekken series is at core a game about child abuse, specifically abuse by dropping child into volcanoes. However there is a message that if you drop enough children into volcanoes you yourself may find yourself dropped into a volcano. As Nietzsche says “He who spends long periods of times dropping children into volcanoes must be careful to not get dropped into a volcano himself, or if he does he must make sure that he has a devil gene so that he can come back to life.”

The good features of Tekken are how there are lots of secret characters to unlock and proper endings such as a Jaguar man running an orphanage or a blonde woman having her shoes stolen this is outweighed by bad features such as killing of Jun even though she was the only character I bothered to learn the combos for (they all have 3 ring circus in the middle) and adding stupid modes such as “Tekken Force” and “Whatever Tekken Force is called on Tekken 6”.”  I also strongly disagree with how Yoshimitsu has been allowed to change his appearance from boxy tin man with a rapier to Skelington with a wheel on his back and a light sabre.  Where is all the classic Yoshimitsu fan service? I would also insist that they bring back Kuminitsu but she would probably end up being a crocodile made of flames.

Overall I’m giving Tekken a Gon in Sixty Seconds out of the Fast and the Brian Furious. (And that’s mostly because of the time my granddad played the original Tekken and proclaimed “I am the law!” while playing as Marshall Law.)



Dead or Alive Series

Blah Blah ‘JIGGLE PHYSICS’ blah blah blah MEDIOCRE FIGHTING GAME blah blah blah EH READERS!?
Blah blah VOLLEYBALL …………. SIGH (Blah blah) Blah blah blah JESSE HOLD ON BY B*WITCHED blah

Overall it gets a predictably written review out of a Kage is actually pronounced Cag-aye.


Star Wars Masters of Teras Kasi

The best feature of this game OR ANY GAME is that it features a Tusken Raider named “Hoar” (Sounds like Whore!) and a Gammorean named “Thok” (Sounds like fuck!!)

After that it’s just a fighting game but with lightsabers and Jodo Kast and a really bad Harrison Ford impersonator. It’s not even that bad a game but it did get a lot of bad reviews at the time mainly because people weren’t yet used to the Star Wars franchise being abused in ludicrous ways. It may seem a bit silly that Princess Leia can beat Darth Vader in a fight but is that really worse than Jabba the Hutt’s gay purple cousin? The answer of course depends on whether or not you have seen Star Wars: the Clone Wars.

Anyway this game is well renowned for me making everybody play it at my Brother’s birthday party and trouncing everyone until I made the mistake of picking Jodo Kast. I was clearly being over confident and should have known that even in video games a fake Boba Fett will never defeat Darth Vader, especially if the person playing as  Darth Vader is hyped up on caterpillar cake.

Overall I’m giving Star Wars: Masters of Teras Kasi an Easier than shooting Womp Rats back home out of a Mara Jade.


Psychic Force Series

A solitary copy of Psychic Force could be found loitering on the shelf of my local Electronics Boutique for many years. On many occasions I nearly gave in to temptation and bought it, attracted as I was by its anime style box art and ever falling price. Eventually that branch of Electronics Boutique closed down because of an overestimation of the demand for Rayman pens and Electronics Boutique being a rubbish name for a shop. I can only imagine what happened to that copy of Psychic force, more than likely it was thrown in a big skip and then incinerated alongside Buzz Lightyear. (Spoilers!) But I’d like to think it ended up being bought by a well meaning millionaire who later found out it was his grandson. (Why he would care about that but not his own daughter who he chucked out as soon as she became pregnant is anybodies guess.)  

The point is that I got my copy of Psychic force from Barnsley market for £2.50 the funds were provided by Uncle Pete as part of an extensive bribery package relating to attendance of a cousins wedding. Actually the point is that Uncle Pete told me that the Cousin would be wearing a gold waistcoat AND had learned the song “True” to sing at the wedding reception. The waistcoat was merely cream with gold trim and the DJ forgot to bring the Spandau Ballet hit and so no singing occurred. An altogether disappointing experience and further evidence to support our suspicion that Uncle Pete has a flagrant disregard for the truth.

You may not be able to trust your parents/guardians but you can always trust psychic force to provide an adequate game experience. Again a lie because Psychic force is nothing but a proto- Bandai anime game with bad voice acting. Hearing a character called “Wong” say “Da Worwd is Myne” might have been amusing to those sailors in Dragon: The Bruce Lee Story but those sailors found themselves on the receiving end of some Jeet Kun Do and now have an aversion to anything even vaguely Chinese. Meanwhile Psychic force is trying to convince us that Keith is a legitimate name for a villain with icicle powers, a stark contrast to the fire controlling main character simply named “Burn”. Was Freeze considered too common for a man wearing a cape?

Psychic force 2012 wasn’t much better; in fact it was almost exactly the same but with Dreamcast graphics instead of Playstation graphics. I think the company that made the series went bust shortly after, possibly as a result of ordering production on too many Keith action figures.

Overall the Psychic force series gets a “Phew Barely made that” out of Keith.



Evil Zone

A good advert for this game would have been “Do not enter the Evil Zone” because it gives the impression that the Zone is so evil that nobody would want to enter it and so makes you curious about playing the game. After all could anything truly be that evil? (Its probably a Zone about Justin Biebers he readers!?)

Q. What Pokemon causes lots of arguments on Youtube?
A. Justin Bibarel!
 
Q. Why do people go on about Justin Bieber so much?
A. because the button has broken off their radios making it impossible to change the frequency so they will be forced to listen to his songs until they either get a new radio. (Which they can’t because of the credit crunch) or destroy his career by saying bad things about him.

Q. Who is Justin Bieber?
A. I have no idea.

Maybe if Justin Bieber had done an advert for Evil Zone where he says “Zone out of Evil!” it would have sold more copies. As it was only two people ever bought the game – me and the person that ran the Angelfire Evil Zone site. I can only speculate from the lack of a sequel to Titus the Fox in Marrakesh that this was the final nail in the Titus coffin. (Fingers crossed for an HD fan remake!!!) A great shame because Evil Zone is probably in my top 150 favourite games even though it isn’t really a fighting game at all, it’s an anime parody simulator with a ropey fighting game bolted on.

The fighting is in fact so ropey that it only uses two buttons and if I remember correctly one of those in block. (The other is not-block i.e. attack)  However it looks very impressive and you wont even care because you will be too busy remembering the between fight cut scenes which present each fight as an episode form a TV show based on the character you are playing as. My personal favourite is businessman Keiya who operates a self help service between fights and gives advice on problems such as “My wife doesn’t like me drinking beer.” Generally his advice is sound but occasionally he just tells them that he hates them. Similarly if you are a hard time imagining this making a good game then I hate you and I am going to hold down the square button until I have charged up two crystals after which I will fire thousands of unblocakble missiles at you.

Evil Zone is getting Danzaiver out of Danzaiver and if you don’t agree with that you can ‘zaiver off!


Naruto/Dragonball Z/Bleach/One-Piece/Saint Seiya/YuYuHashuko

If you like this anime you will enjoy seeing all your favourite characters having a battle and using the specials moves that they use in the show. My personal favourite is “Antagonist that becomes secondary protagonist” although it features all the characters up to the “Big baddie appears from space is tougher than all other baddies so far” saga. This is the “Ninety Third” game of the series out this year and they are all pretty similar but this one is definitely “the best”.

If you are a fan of this show then you will enjoy a lot of the fan service elements such as “main character” doing his “special move that he invents to defeat the baddie at the last minute.” You’ll also like elements such as using the original voice actors from the show even though the voice acting in the show is probably rubbish and scraping the barrel for new characters such as “man from filler episode A” and “Insensitive racial stereotype contestant number 3”

I’m going to give this game a gold cloth out of a PoPo but upgrade that to a Spirit Bomb if you are a fan of the show in question.



Blazblue

Fact: BlazBlue was originally going to be called “Battle Frentox – Alberto Waltz”  but the characters were so strange that during beta testing the head of Arc System works (Mr Yashimoto) was heard to exclaim “What in the blue blazes is going on here!”. A knight who was guarding the game thought he had said “Who will rid me of this meddlesome priest!” and so the game became BlazBlue.

Actually that fact may not be a fact at all it may be a nega-fact or “lie”. I have no way of confirming this either way because I have only played Blazblue for half an hour when Jonas Bruner brought it round for some disappointing 2D action. During that time I wasn’t able to pick up much about the game other than the fact that calling a match a rebel dosent make your game not be Guilty Gear 3. I also learned that BlazBlue does not have many characters in it. I have read that this does not matter because all the characters are very interesting and well balanced but tot hat I say imagine how good the game would have been with twice the amount of interesting and well balanced characters.

The bottom line is that I cannot be bothered learning any more obscure beat em ups, especially ones where people have extraneous moves like throwing flower pots or extending limbs in unrealistic directions. Blazblue is getting a Continuum Shift out of Continuum Ctrl Alt Del.


The Union of non - Capcom/SNK fighting games. annual meeting. 01/01/2007

Dennis Inoba (Head of shitake mushrooms): Hello chums, sorry for being late to the party. Does my new game Dissidia count as a fighting game?

Keith: No of course not, it’s just Virtual On with big hair and swords. (The Guinness book of world records disagrees saying it is the first fighting game spin off from an RPG series. The Guinness book of records is stupid because they hadn’t played Spectral Souls!)

Dennis Inoba: What about Ergheiz?

Keith: Go on then.

Dennis Inoba: keith out.

Keith: I INVENTED KEITH!


Ergheiz

Or to give it it’s full title Ergheiz: God bless the ring. In this case God did bless the ring with Final Fantasy guest characters which caused us to take an interest in a game that we might have otherwise ignored. (Also the first time Zach was a playable character fact fans) This was no bad thing because Ergheiz is surprisingly competent and plays a bit like a less frantic version of Powerstone in that you can run in all directions and navigate environmental hazards such as boxes or small fences. Ergheiz also features a dungeon crawler style quest mode where you play an archaeologist who falls down a well and has to fight their way through a dungeon consisting mostly of shark men and shitake mushrooms. I would have said this was a welcome addition to the game only the first boss was an immortal octopus and getting killed made you lose everything and start again. As the saying goes “Octopus boss results in a sales loss.”

So yeah you can play as topless Sephiroth, It has to get Neo Bahamut out of Bahamut!



Gundam Battle Assualt

Or as the game would have it “Gundam Batta Attalt!” and who am I to argue? (A man who can pronounce words properly that’s who.)

Mangling of the English language aside this game concerns giant robots from the various Gundam franchises having serious disagreements and then solving these disagreements in the form of a 2D fighting game. We only actually recognised the Gundam Wing characters but rest assured there are enough Gundams in this game to give you a good grun for your Gundam. Fan favourites such as Zaku, Zaku II and Char’s Zaku stand alongside more obscure offerings like the Full Armour ZZ Gundam and the humble Hi-Gogg. Perhaps they should have got JEAN CLAUDE GUN-DAM to be in it! (They couldn’t get him because he was busy filming Kickmaster 3: Legend of the Legs.)

For a Playstation game Gundam Battle Assault certainly packs in a high volume of animations. (Albeit very slow clunky ones.) It also features the ability to not care about this game if you know nothing about Gundam. (i.e. almost everybody) However the mangled remains of several Gundam model kits left at my parent’s house mean I will never be objective enough to properly review this game.

Therefore Gundam Battle Assault is getting a non-applicable out of a Zeong.


That covers every fighting game ever made (apart from Killer instinct, Balls and Shaq Fu) I hope my comments will help you decide which fighting game to buy. (None of them)

Friday, 22 April 2011

Marvel Vs Capcom 3









Back in those halcyon years of the Sega Dreamcast, the average fighting game fan was overwhelmed with choice. A choice severely stifled by a pad so ineptly designed for the average gamer, that anyone was a hadouken away from permanent carpal tunnel syndrome. Nowadays us poor gamers don’t get much when it comes to fighting games, the once annual King Of Fighters series has somewhat dwindled in popularity ever since it was realised they weren’t that good to begin with, Street Fighter 4 was essentially Street Fighter 2: Arsehole boss edition and Blazblue was Guilty Gear HD, replacing heavy metal music with heavy grating voice acting. But after a good decade of nothing along came Marvel Vs Capcom 3, a game which offers us gamers that wealth of fighting fun once more. X Box 360 fans will also receive the added bonus of having to play the game with a controller designed by a man who hates D pads

Alan Log- Mr Bill Spates, here is my controller what I’ve done. You will find it to be most “X-Boxellent”!

Bill Spates- I DO find it X-Boxellent, I do indeed! But hark, I am troubled by this unwieldy D-Pad…it is most unfavourable to my autistic, entrepreneurial thumbs

Alan Log- Fear not Mr.Spates, for all first party games require precise stick rotating, see for example Rotary Norris and the Heli-Bunch , round table traverser 3-D and Biggy Shackletons pro plate spinner. The future has no need for a D-Pad, because a D-Pad does not move forwards! (Unless it moves forwards)

Bill Spates- I am convinced and this meeting is adjourned…SO SAYS BILL SPATES!

Unlike many of Capcoms previous VS offerings, the upgrade to 3D (or 2.5D) guarantees work has actually gone into the game whereas previously, characters were thrown into games with the hope they would stick. No more recycled sprites which unfortunately means in terms of roster size, MVC 3 has taken a step down when compared with the second instalment. I’m sure many fans will forsake the removal of beloved cactus Amingo and remain perplexed at the continued inclusion of Shuma Gorath, especially as downloadable content. Some of the new character choices are somewhat bizarre too, while I am a self confessed M.O.D.O.K. fan even I question what characters were blackballed before they settled on the mongol headed technocrat that we all don’t know and don’t love. I find something unsettling in the degree of attention that has gone into shading M.O.D.O.K.’s face; it’s sobering to think that at some point during the production phase of this game, a developer was tasked with designing that gnarled countenance for weeks, perhaps even months. I can hardly bring myself to look at it for more than half an hour without needing a lie down so my heart goes out to this probably now deceased, or at least mentally scarred developer. A great relief washed over me however when I found out Zangief would no longer be present in proceedings, lumbering oaf characters are not my forte, and Zangief is the most lumbersome of oafs. Alas, inheriting his title is the slightly better, if not also slightly more homoerotic Haggar of Final Fight fame. Does his title as Mayor of a City named after a transit newspaper give him any advantage in battle? No…but repeated use of his spinning attack certainly does!

Because of modern times, games now have to feature some form of unlockable or additional content to justify paying the many sovereigns required to ensure Indy developers continue to make puzzle games that are clever and intuitive but ultimately not that good. Marvel Vs Capcom 3 has gone the way of so many half-hearted games by promising the addition of unlockable artwork. If I wanted to look at pictures of Super Skrull punching nothing in particular, then I would attend the Tate Skrull exhibit. But as it is, I don’t…I find Super Skrull to be somewhat crass and dismissive of any view which opposes the destruction of the cosmos and on the whole he gives Skrulls en masse a bad name. He needs to take a long hard look at himself, but not while using Sue Storms powers as he will turn invisible. All said and done however, he is one of the best characters in the game…two Skrumms up from me!

As the third instalment in the series, Capcom have added many new technical elements which only Asians will ever be able implement efficiently into any battle, it all plays very nicely and you’re never a photon shot away…from a photon shot of fun! We definitely haven’t seen the last of Capcom’s new 3D models which as of yet have not been prostituted to other VS titles, but expect a game featuring M.O.D.O.K. and a squad based cover system to top the Christmas charts this winter, 4 out of a potential 5 (I’m a member of) S.t.a.r.s.

Wednesday, 8 December 2010

Retro Christmas Offerings

Christmas is obviously the most important time of year as it’s the time when I get the most presents (double the amount of birthday and five times the amount at easter!) The games industry obviously knows this because 75% of the games released in the year come out just before Christmas, hence last week alone saw the release of Modern Duties: Will Smith Ops,  Medal of Duties: Taliban Ops, Golden Sun 3: Djinn Ops and many other ops related games. However the games industry seems reluctant to make any games that feature Christmas, more than likely because of political correctness gone mad. Anyway here is a list of the top 5 games (only 5 games) which feature Christmas in some capacity. Just remember that having snow in a game doesn’t make it Christmassy because all games have snow levels – even Rayman: Raving Rabbis


Shenmue – If you play the game up to December then Christmas lights will spring up in Dobuita town centre. You may even spot Santy Claus forcing himself between toy capsule machines or getting into fist fights with the burger bear. Just like in real life the Shenmue December the 25th is extremely disappointing, no one gives you any presents AND if you have the job at the docks you still have to turn up for work. In many ways Ryo is like the boy that Santa Clause forgot, he never got any presents and his daddy had been killed by a man in a dress.

Christmas rating – Plasma Sword 2: Blitzens Revenge

Christmas Bonus - Shenmue sailor discussion
“Sailor location known?”
“Sailor location denied!”
“Identify Sailor?”
“Negative!”


Sonic Adventure – Yet again Dreamcast era Sega showed us the true meaning of Christmas by giving us presents, presents in the form of free DLC. If only they had invented ‘Sega points’ and charged 10.50 for downloadable Christmas outfits they probably wouldn’t have gone bankrupt. Essentially Sega is George Bailey only instead of trying to commit suicide they keep inventing new friends for Sonic. Eventually they will realise that no amount of Blaze the cat can destroy the simple joys of a pine tree mysteriously playing the NightS theme and whenever Sonic collects a ring in a game that doesn’t feature werehogs or Arthurian legend an Angel gets its wings. (Or at least a Chao)

Christmas Rating  - Heavy Rain(Deer)

Christmas Bonus – New ideas for Sonic friends
Prentox the Vulture, Logarithm the studious porcupine and Uriko the Half Beast.



Christmas NightS into Dreams – A game so Christmassy that it even has Christmas in the title. Also it plays a Christmas medley while you play it, everything is made of candy canes and presents and all the unlockables are called “Christmas presents”. This would be the perfect Christmas game if only NightS: Journey into Dreams hadn’t changed our perception of the main character from a mute dream sprite to a transsexual jester.

Christmas Rating – 9 Lords a Leaping Lizards Mario adventure book.
Christmas Bonus – A fond reminiscence of NightS pinball on Sonic Adventure.


Dance Dance Revolution: Euro Mix – Does one Christmas song qualify a game as Christmassy? The real question is how many Christmas songs does Rock Band have? I don’t know as I have never played it but what I do know is that someone should start a Facebook campaign to get Silent Hill to Christmas number one.

Christmas Rating – Let it project Snowblind
Christmas Bonus – A Christmas joke
                        Q. What did you get for Christmas?
                        A. Presents!


The Sims 2 – You can potentially force your electronic slaves to have Christmas every day as there is no calendar in the Sims or if there is it is in Simlish so instead of Christmas it would be called “Melcranks”. EA went so far as to release a special Christmas edition of the Sims but so far as I could tell it was just the bog standard Sims with a houseplant reskinned as a Christmas tree. Still “Beggars can’t be juicsters” and its always fun to see a family dressed a teddy bears give each other presents while the youngest cries for help in a room with no doors or windows.

Christmas Rating – Merry Christmas (Warcraft is over)
Christmas Bonus - Q.What is John Simm's favourite game? A. SimmPsons road rage.
                            


 The moral of the story is that more games should feature Christmas either in the form of DLC for Trauma Centre where you have to do a c-section in a stable or a game based on the Santa Clause 3 where you can press a button to make Jack Frost keep saying “I INVENTED CHILL!”

Thursday, 7 October 2010

Gears of War?

 Is Gears of War retro? Maybe not but if I don't keep going who will? Not Patrick Moore as he's too busy giving out cheats on the Mario advert.
- R.LaFemme

My first attempt at enjoying ‘popular’ computer games resulted in me firing my copy of Modern Warfare onto the dual carriageway.* So you would think I would have more sense than to dive back into the ‘American Shooting’ genre that makes up 90% of the Xbox catalogue. However I am nothing if not ‘sense-less’ and so dived straight into playing the most popular Xbox game that isn’t Halo of all time – Gears of War.


Right away I should say that Gears of War is probably the most homoerotic game I have ever played, a bold claim considering I used to own pit fighter. A less experienced reviewer might claim it was the most homoerotic thing they had never experienced, but they obviously don’t remember the time that guy kept putting his arm around them and telling them how funny they were. I’m guessing the main market for this game is sexually confused teenage boys who enjoy seeing men’s veins bulging out of their thick necks. You can definitely identify with the characters as the entire game revolves around them trying to deny their homosexuality by pointing phallic objects at other big men or getting inside them with chainsaws. I’m glad to say that by the end of the game the four main characters have killed enough men to feel comfortable rolling around on the grass with each other and having a bit of a play fight. The moral of the story is that there is nothing wrong with being gay but watching four fantasy muscle men kill things does not make you gay because violence is excellent – especially violence against equally muscular men.

Just remember, because this is a modern game you have to do everything as a ‘squad’ because one person fighting all those monsters would be a ludicrous proposition but one person and three unreliable idiots doing it is perfectly feasible. Your ‘Squad’ does change a little bit, but mostly you know that it can never go over four so if an extra person joins you someone else is going to get ‘done in’. This seems to happen early on in the game to demonstrate how bad war is (very bad) but near the end it doesn’t happen because of marketing. So who are the members of your muscleman squad? Allow me to introduce them and pretend they have distinct personalities.

Mark – Mark is the main character who starts of in prison for unknown crimes. (Killing his wife) however in times of war they need every man they can get, especially men who have spent all their time in prison taking steroids and learning how to talk in a gruff voice. Luckily Mark already has lots of war experience (from killing his wife) and it doesn’t take him long to get back into the swing of things. His main motivation is to escape the memory of so many prison rapes by throwing grenades into big holes.

Dom – Dom’s real name is Dominic but he likes to go by ‘Dom’ in honour of Dom Jolly. He is the main assistant of Mark and spends a lot of time looking at him adoringly. He dose mention that he has a wife but if he can’t be that bothered about her or he wouldn’t be spending all his time hanging around with men.

Whiney Man – I can’t remember the name of the whiney man because he wasn’t grotesquely muscular enough to be worth remembering. He does however look an awful lot like Cid from FF7 only instead of swearing and driving space ships with faulty oxygen tanks he makes fantastic wisecracks. The whiney man seems to spend a lot of time making funny jokes about how there are not enough women about but secretly he’s just making sure everyone is on the same page. (The page of man love)

Coal – In my humble opinion Coal is the most hateful character in all of computer games, even more so than the prince from Warrior Within. He looks absurdly inhuman even compared to his muscle-bound comrades but more importantly he is VERY ugly. Coal loves killing things and he is often found telling everyone about how great he is at fighting and how he can’t wait to find some more men to ‘get’ with his chainsaw gun. One day he will realise that he can connect with men in ways other than fighting them but until that day comes he remains the world’s most irritating virtual space soldier.


The game itself is basically Phantasy Star Online but instead of RPG elements you can stand behind things and instead of leaving behind meseta the enemies leave behind blood. Also every character is a ranger. It is most like Phantasy Star Online in that enemies keep appearing from nowhere and then the music goes “ten ten ten ten TEN TEN TEN” to make the atmosphere more tense. Also a lot of the levels are underground caves so you could play those and pretend you were on the caves level of Phantasy Star Online or you could just play the caves level of Phantasy Star Online. The choice is up to you.

Fans of Gears of War (Known as Gearophiles) might accuse me of being slightly unfair as the main point of the game are its cooperative elements. i.e. yet another game relying on your own social interactions to make up for its failings.  I tried playing the co-op with Brother Jonas Bruner but he was constantly getting killed or trying to chainsaw me in the back. If anything it was even less fun as was continually making racist remarks or talking about Saint Seiya: The Hades.

My main disappointment with this game was that because it was called ‘Gears of War’ I thought all the enemies would be cog robots and gear operated spiders. However the enemies aren’t cog robots at all they are just more muscular men. Furthermore the heroes work for an organisation called COG but they do not seem to operate any clockwork style machinery. The only cog you ever see is the one representing the mysterious health system, what’s wrong with a health bar epic megagames? Also why is the ability to run named ‘roadie run’? how is it different from normal running?

Overall I give this game a COG soldier out of an annoying car bit.



 * Thought for the day: Does Call of Duty have anything to do with Call of Juarez? Also how come the spellchecker accepts Juarez as a word?

Tuesday, 14 September 2010

Capcom Fighting Game Mega-review (EX + Alpha)

If you are enjoying the slow trickle of Capcom scrolling beat-em-ups from the Retro prefect then you will probably find this comprehensive review of one on one Capcom  beat-em-ups adequate. Enjoy children.

- R.Lafemme


The Capcom meetings

Annual Meeting - 01/12/1999

Captain Christopher Om (Chairman in charge of going for broke): Well men, so far our plan of releasing a good game every five years and then killing it with spin offs is going very well. In fact we are so rich that we can afford to erase the Street Fighter film from everyone’s memory and by that I mean kill everyone that has seen it. Can anyone think of any other way to make lots of money, or as I like to call it “woman bait”.


Terrence Bonne: (Chief of triumph or die): Well sir there is a new console coming out called the Dreamcast. I’m sure it’s going to be a big hit because it’s made by the same people as the Sega Saturn AND it has a memory card with a screen. Perhaps we should release thousands of 2d fighting games and hope that they suddenly come back into favour.

Captain Christopher Om: Good idea Terrence, get on it right away. I’m off to stop the art department wasting pencils on drawing new sprites for Morrigan. If it was good enough for Darkstalkers it’s good enough for Marvel Vs Capcom!

Annual Meeting - 01/12/2002


Captain Christopher Om: Well our strategy of releasing thousands of fighting games for the Dreamcast has left us floundering. Why is this?


Megan Mann (Officer for facing it straight.):  Well Sir it wasn’t a total failure as testing indicates that nobody noticed the Dreamcast pad was totally unsuited to fighting games. The trouble is that nobody noticed because only three people actually bought a Dreamcast and they just used them to go on the Dreamarena chat rooms.*

Captain Christopher Om: Well, can anyone get us out of this mess?

Ross O’ Vulcano (1,2,THE END administrator): Well sir we could release a very average game called Devil May Cry that for some reason people will pretend is amazing. Also we can release loads of other games that are a little bit like it but that people wont pretend are amazing. That’s sure to put us back on track.

Captain Christopher Om: Well that sounds good but what about our rich fighting game heritage?

Ross O’Vulcano: Fuck it

Sue Dario 51 ( Visiting advisor in charge of “Ahh Garcien”): Also we should make a game called Killer 7 that no one will buy.

Captain Christopher Om: Good plan, lets get started.

*As an exciting aside, our very own Uncle Pete was thrown out of the Dreamarena chat room for repeatedly typing “Edit the Fantasy”


Annual Meeting - 01/12/2005

Captain Christopher Om: Un Forastero!

Megan Mann: Where’s everybody going, bingo!?


Annual Meeting – 01/12/2009

Captain Christopher Om: Well I think we’ve finally released a version of Street Fighter 2 for everything powered by electricity. What should we do now?

Ross O’Vulcano: Why don’t we bring out Street Fighter 3 for everything powered by electricity?

Captain Christopher Om: No, Ross. I think releasing it for the Dreamcast and the X-box is good enough.

Ross O’Vulcano: But Sir, the controllers….

Captain Christopher Om: NO! People must never be able to easily perform Tyrant Slaughter!


Dr Ian Dark (Manager of feeling it coming over me and feeling it all around me.): Sir why don’t we bring out a NEW version of Street Fighter?


Captain Christopher Om: But we haven’t made a fighting game for ages, what if we’ve lost our Capcom magic?

Dr Ian Dark: It’s fine sir it’s been so long since we released a fighting game that no one will realise if its rubbish, even if we put less characters in it than previous games!


Geese Thompson (SNK spy pretending to be chief of can anyone stop this fighting machine?)
: Oh also instead of putting in lots of characters that people like we could make up some really bland new ones.

Captain Christopher Om: That’s a great idea but I think we should make one look incredibly fat and grotesque so no one will ever want to pick them.

Geese Thompson: Hah! Predictable!



Annual Meeting - 01/12/2010

Captain Christopher Om: Well Street Fighter IV is currently selling better than ‘loaf’, despite being inferior to nearly every fighting game we have ever made.

Ron Lento (Head of in Japan Mike Tyson is called Bega): It turns out that people will buy anything so long as it has fancy graphics! I think now is the time to make a new version of Marvel Vs Capcom…but with far less characters than previous editions.

Geese Thompson: Oh and you should character spaces with characters from games that people don’t really care about like Viewtiful Joe, Onimusha 4, Megaman Legends , Lost Planet or Dead rising. That makes far more sense than putting in characters like Strider or Salazar.

Captain Christopher Om: Good idea Geese, we certainly wouldn’t want to appeal to our fans.

Megan Mann: Well as long as Shuma Gorath is in it I don’t mind.

Ron Lento: Yes, Shuma Gorath is the most important character in the Marvel universe and definitely a fan favourite.

Ross O’Vulcano: I love Shuma Gorath


Everyone except Geese Thompson: MYSTIC STARE

Geese Thompson: Raging Sto…

Captain Christopher Om: GET OUT

Despite my extensive ramblings on the subject of SNK I must confess that my true Fighting love is and always will be the might Capcom. They might have left nearly a ten year gap between Street fighters three and four but as the chicken said in Robin Hood “Absence makes the heart grow fonder”. In any case that was punishment for buying Guilty Gear XX. In order to prove my devotion to Capcom I will now recount every Capcom fighting franchise I can remember playing i.e. a lot.  As a fun game why not try to count how many of them reuse the Morrigan sprite? (All of them)



Street Fighter II (Turbo/NewChallengers/EX Revival/HD remix)
The original and best? Probably not as the selection of character is poor and Sagat is ludicrously difficult to beat. Street Fighter II was definitely brilliant, but that was in the olden days if you tried to play it now you would just spend all your time trying to work out how to assign a groove to your character (you can’t) or how to do your supermove (you don’t have a super move) or waiting for the announcer to say “Face it straight, triumph…or die!” (he doesn’t say “Face it straight, triumph or …die”). In spite of its problems Street Fighter 2 has been released for anything that can play games, except for the DS because a ‘A hadouken with stylus is about as good as listening to the wireless’. The versions are all pretty similar but I have a particular fondness for the SNES version and it’s huge black bars across the top and bottom of the screen. Still at least I wasn’t like Uncle Benjy playing the knacked Megadrive version, it might well have had the new challengers but you also had to press start to alternate between punch and kick on the standard Megadrive pad. In the end it’s hard to dislike a game that features a bonus stage where you kick barrels and detailed images of your characters mangled face on the continue screen.

I must also give special mention to the fact that Cousin Lone Soldier (almost ten years my senior) insisted repeatedly that I would never beat him at Street Fighter II and then I did. This left him shamefaced saying “Well you won’t beat my brother’s girlfriend”. Because his brother didn’t exist we will never know if this was true. What we do know is that when I was faced with a similar challenge from young cousin Grocery Storer we defeated him soundly by constantly using M.Bison’s psycho crusher. It may seem petty to reduce a child to tears by constantly ramming into him while surrounded by psycho power, but it’s the only way he will ever learn! I later utilised this technique to destroy a small child in a branch of Gamestation.

For this reason I will award Street Fighter II a well deserved “I am the strongest women in the world” out of a “Go home and be a family man”.


Street Fighter III (Massive Attack, Double Impact, Third Strike)
“Make your first move, so what’s it gonna be? Welcome to the new world of Street Fighter III”
The apparent black sheep of the Street Fighter family, if you ever ask a Capcom employee about Street Fighter III they say “What Street Fighter III?” and then run away. For reasons best known to themselves Capcom restricted access to Street Fighter III to the following platforms 1. Dreamcast. 2. All four copies of the X-box version of Street Fighter anniversary collection BUT NOT the Playstation 2 version. 3. An arcade cabinet in the Barnsley Odeon.
    It’s unknown why Capcom didn’t whore out Street Fighter III like they did with every other game they ever produced. (Even Megaman got a re-release on the virtual console.) Maybe they were ashamed of how they tried to look all cool on third strike by hiring a rapper to do the music. “Let’s get it on yeah. Select and make your first pick. Let’s get it on yeah. 10, 9, 8, 7, 6” More likely is that people complained at the absence of Zangief, Hugo is just as craggily and useless just give him a chance! In fact Street Fighter III featured only four Street Fighter regulars (Ryu, Ken, Akuma and Chun Li) causing people to become confused and frightened.  If they had only looked deeper they would have seen that the newcomers were all brilliant (except Q, Twelve and Necro who were awful). Special mentions have to go to Makoto who I am surprisingly adept at using, Alex the worlds first none rubbish wresting character, Dudley the worlds first none rubbish boxing character who as a bonus is incredibly posh and Urien who looks like Kramer from Seinfeld. (He is constantly Tyrant slaughtering the door down and saying “These pretzels are making me Aeigs Reflector”)
As the game that first introduced the concept of scarring DNA with the mark of your dignity I am proud to offer Street Fighter III a solid “Lets fight like Gentleman” out of a parrying system that sounds good but is in reality too difficult to use.

Street Fighter Alpha (1,2,3, Max, Upper, Saiko Edition)
I used to love Street Fighter Alpha 3, I really did. It had a character roster that grew with each release (my pet hate is fighting games where certain characters are removed so there is never an ‘ultimate’ version. I’m looking at you Super Smash Brothers.) Had a load of different modes including a decent single player world tour mode, characters had proper endings, there were characters to unlock and above everything else there was no online multiplayer.
 I played it so much that my thumb got a dent in it. Unfortunately Capcom decided to try and beat the record set by Street Fighter II for game with highest amount of pointless re-releases.  Granted I didn’t HAVE to buy them all but if I didn’t I might have missed out on being able to play as Eagle in the Game Boy advance version! To add insult to injury Capcom then reused the Alpha sprites so many times that the original drawings eventually went on fire. My verdict must thus be that while Street Fighter Alpha is great I cannot even bring myself to think about it anymore. It is therefore awarded an honourable “It’s all about your skills” out of a “Can anybody stop this fighting machine?”



Darkstalkers (1, 2, 3, Chaos Tower)
Imagine Street Fighter but instead of Street Fighters it was monsters i.e. Vampire, Werewolf, Bee Woman. That game would be called “Monster Fighting – on the street” and it would be a blatant rip off of Darkstalkers.
    Darkstalkers has never been Capcom’s most popular series, but in my mind it certainly has a lot of things going for it. Most of those things are related to the abundant lesbian erotic imagery provided by Morrigan and Lillith, but we can also recommend Darkstalkers in the basis of Demitri having a special attack where he forces opponents to change sex and then rapes them (if they are already female he changes them into a schoolgirl) and Vampire lord Jedah who’s main form of attack is laughing at opponents and then molesting them with pink tentacles. I’m elaborating slightly and most of this business goes on behind closed doors but there is definitely something slightly seedy about playing Darkstalkers, which is why I keep my copy well hidden. (Inside the case for Battle Raper 2)
    So is Darkstalkers any good as a fighting game? Well it’s probably average at best but to young men like I used to be such concerns are irrelevant. What’s really important is that you get a story mode where you can level up your chosen fighter indefinitely. I don’t think there is anything more satisfying than levelling up J.Talbain to the point where he can just constantly use his giant dragon firing attack. Constant performing of the half circle towards and punch certainly creates some interesting looking finger craters and it is for this reason I award Darkstalkers a Bishamon out of a Raptor also has a mouth in his stomach.

Plasma Sword (Star Gladiator)
Here is a joke the Retro Prefect told us “You can Bill stein but you can’t Hayato”  I don’t understand this joke because  I only played Plasma Sword on two occasions before realising it was utter rubbish and also because it makes no sense. For some reason he decided to play Plasma Sword quite a lot and as a result we can only assume his brain became slightly mangled. Plasma Sword is the sequel to Star Gladiator which I haven’t played at all but I can make this joke about “Did you hear about Bill Stein he was (Star) Glad he ate her!” The moral of the story is that Plasma Sword was an attempt to make Soul Calibur in space but it ended up more like masters of Teras Kasi. i.e. rubbish and forgotten. I cant award it anymore than a solitary Arden Lynn out of Jodo Kast but what I can do is make some more jokes.

Q. What’s the difference between Hayato and Black Hayato?
A. Black Hayato  makes this look good!

Q. How many toes does Hayato have?
A. Three…a left toe, a right toe and a wild Hayatoe!

Q. What’s the different between Bilstein and a Piano?
A. You can Tuna Stein but you can’t Bil Piano!

Street Fighter EX (+alpha 2, 3)
Street Fighter EX is easily the greatest of the series. It may be slow and ugly as sin but it makes up for it by sheer force of personality. It’s only a shame that the EX characters are never allowed to make their way into the mainstream series because people are missing out on the likes of…
* Allen Snider: What Street Fighter was really missing was a Ryu clone wearing a purple gi and sporting a ginger bowl cut. Although to be fair this one has opted to learn the forward thrusting “Justice Fist” instead of the more traditional Shoryuken uppercut. Never before has an Allen been so fearsome.
* Doctorine Dark: Known as D.Dark by his friends. Doctorine is an insane war veteran who’s special moves involve tying people up with bits of string and then cutting them with knives. In his spare time Doctorine likes to lay down bundles of dynamite while proclaiming “explosive.” Does he have a brother called Nectarine? Only time will tell.
* Vulcano Rosso: Vulcano is obsessed with volcanoes, so much so that all his special moves are named after volcanoes. The only problem is he can’t spell Volcano! (Also he can sort of levitate)
* Darun Mister: Darun comes from an alternate universe where Zangief was born in India and has a wonky moustache. Is that a spinning piledriver? By no means it’s called the Ganges DDT and I INVENTED IT. Darun is so sick of people comparing him to Zangief that the pupils have disappeared from his eyes but it doesn’t mean he can’t tell how fetching he looks in his big gold belt and tiny orange trunks. The real question is “Darun Mister or Mister Darun”
The reasons for these characters not appearing in Street Fighter Iv have never been revealed but needless to say I shall be writing a stern letter to Capcom demanding that Cracker Jack be made the main character of Marvel vs. Capcom 3. Until that happens I will console myself with the presence of a photo of Mr T on M.Bison’s stage and award the EX series a Cycloid Gamma out of a Cycloid Beta.

P.S The EX series features the best stage music, especially the Charlie Brown jazz on Guile’s stage.

Tech Romancer
At the tender age of 16 I was first able to experience ‘romance’. At the time I was living in the area of Europe with the highest rates of teenage pregnancy but I still managed to avoid this romance comprising a bit of clumsy fumbling with a drunken girl. How did I manage to miss the veritable orgy of virulent, underage sex happening right outside my window? Easy, I never left the house. How then did I first enter the world of adult affairs? Through the Capcom window that was Tech Romancer for the Dreamcast!

I should probably point out that when I say “Romance” I actually mean “big robots fighting each other”.

That’s because Tech Romancer was a fighter revolving around parodies of various famous giant robots that no one in England is aware of.
As a lvl 5 geek  I was vaguely aware that Pulsion sort of looked like it could be from Evangelion and I was able to deduce that G-Kaiser was a parody of whatever Gekigangar was also a parody of. (Thanks for showing two anime series Sci -fi channel!) however with robots such as Dianna-17 and Rafaga I knew only that I had seen something like them in the ‘adult animation’ section of HMV. That and Blodia who seems to feature in loads of games despite Cyberbots itself being a load of old rubbish.

Was Tech Romancer any good? Well it was impossibly slow but that didn’t matter because giant robots are slow but it also featured some very accurate mecha anime sound effects and explosions which made up for its failings.  More important it had a mangleated name which meant every review at the time sported a “No this isn’t a game about sex with ipods..” type joke.

For this reason I give it a Wiseduck out of a Twinzam V.



Rival Schools (Project Justice)
How is it that the ‘Music Industry’ is constantly complaining about copyright infringement and yet is perfectly happy to thieve other people’s intellectual property? The band “Hadouken!” very rarely sing songs about fireballs and I don’t think that Robots in Disguise would be approved of by Galvatron. Worst of all is the band Rival Schools who forced Rival Schools 2 to be called ‘Project Justice’ and to my knowledge released no songs about the bizarre Kyoko’s office minigame. If music would accept its proper place in the entertainment hierarchy i.e. below anything that has images AND sounds then perhaps we would be getting more games in the Rival Schools series. Instead we get Lady Gaga flashing her private zones to distract from her broken face, where is the (project) justice in that?

In any case Rival Schools is a wonderful reminder or my own school days when I would wander around with my friends getting into fights with children from other schools and occasionally performing team up attacks on them. It may sound cliché but your school days really are the best days of your life, especially when the head boy starts waving a sword around and mind controlling students into being well behaved. I also remember the various mini games we used to play such as “Home run”, “Penalty Shoot” and “Volleyball against cardboard targets” they certainly seemed to make the days last longer even if they did appear out of context. In Japan the game featured a “School Life mode” which centred around character creation, minigames, violence and dating simulation. This mode was pulled from the western release because the English speaking world cannot cope with pretending to chat up Japanese schoolgirls; we are however perfectly equipped to smash them in the face with a baseball bat. Again this recalls my own schooldays as I could never pluck up the courage to talk to girls but I could certainly throw knives at them while laughing hysterically.

For these reasons I am awarding Rival Schools a Raizo out of a Fletcher.


Power Stone (1,2, collection)
“A good beginning may lead to a perfect ending…go for it”
Wise words from the people behind Power stone, a game with much to teach. Mainly those things involve shouting “POWERFUL” whenever you collect a Power Stone but also extend to knowing that you can create a bubble gun by fusing together a ray gun and an umbrella.

This wisdom is wrapped up in what is basically a version of Smash Brothers but with coherent art design. Unfortunately the power of Nintendo and their mascots (i.e. Mario, Evil Mario, Mario’s Brother, Dr Mario and Fox McCloud) is such that no one has even heard of Power Stone. That’ll learn Capcom for making games for the Dreamcast and then re-releasing them for the PSP. To be honest Power Stone isn’t really up therewith Sango Fighter, for sure it’s fun in multiplayer but so is sex and you don’t see me giving that good reviews. (Although the ladies always give it 5g’s eh readers!)

For these reasons I’m giving Power Stone a slightly disappointing Galuda out of Mr Game and Watch.

Cyberbots: Full Metal Madness
Rumour has it that Cyberbots was originally slated to feature only ‘partial metal madness’ but top bosses at Capcom felt that nothing less than Full Metal Madness would appeal to the discerning beat‘em up fan. As it was the game was never released outside of Japan due to strict EU regulations on the portrayal of alloy based mental disorders. Luckily I was able to acquire a dubious copy from my local Cash Converter, the shop of choice for thieves and drug addicts alike. My copy of Cyberbots was mysterious in many ways, the badly photocopied inserts made it clear that this was a pirate game but then the actual disc looked genuine. By far the biggest mystery was that it contained a cover insert for Darkstalkers with a phone number on it. We were eventually able to convince an Irishman to call the number in the hopes of getting a copy of Red Earth. Unfortunately the number had been disconnected and so the mysteries of the Cyberbots disc went unsolved.

As for the game itself I’m afraid that my attempts to solve its mystery were far more interesting than the act of playing it. It turned out that Cyberbots was nothing but a poor mans Gundam Battle Assualt and it’s a very poor man indeed that can’t afford Gundam Battle Assault. Therefore I’m giving Cyberbots a Zaku out of a Zeong.


JoJo’s Bizarre Adventure
If you enjoy seeing 80’s pop stars have their imaginary friends attack each other then you’re sure to enjoy Jojo’s Bizarre adventure. Your appreciation might be improved further if you also enjoy highly unbalanced game play and side stories about people trying to hide bombs in oranges.
    To explain properly – Jojo’s Bizarre Adventure is based on the 3rd volume of the manga of the same name. It revolves around highly effeminate young men who can summon ‘special friends’ called Stands which they use to drop tractors onto each other.  Unfortunately the powers of these stands don’t really match up to each other so poor old paedophile Allesi with his ability to turn people into children so that he might better molest them dosent stand up to the likes of Jotaro Kujo who merely punches rapidly while shouting “Ora ora ora ora ora”. The playstation version of the game kept the Retro prefect busy for many hours with its full featured story mode, unfortunately I was cursed with the arcade perfect Dreamcast version which sacrificed the story mode for better animation and a few special attacks that were too violent for the impresionable playstation audience. Personally I would have preferred the mini game where you have to throw iron bars at a monkey captain.

Therefore I must award JoJo’s bizarre adventure an Emerald Splish out of an Emerald Splash.


Marvel Series (X-men: Children of the Atom, Marvel Superheroes, Marvel Superheroes VS Street Fighter, X-men vs. Street fighter, Marvel Vs Capcom, Marvel Vs Capcom 2)
There really isn’t a lot of point in playing any of the games in this series other than Marvel Vs Capcom 2 as it’s was essentially produced by Capcom throwing the sprites from those games at each other and then adding a few more Darkstalkers characters and a cactus man. It certainly made sense for Capcom to waste all that time inventing new cactus based characters rather than including favourites from other Capcom games. Who wants to play as Jedah when you could have a space filled up on the character select screen by Ruby Heart?

The odd choices extend to the soundtrack, with the good people at Capcom deciding that over the top battles between armour clad mad scientists and ninjas from alternate soviet controlled universes should be set to thoroughly laid back lounge jazz. A strange choice indeed but it does mean that you can easily fit Marvel Vs Capcom 2 into a sophisticated dinner party without making a scene. In fact there is nothing that makes an evening more agreeable than some lively conversation over the last of the after eights and a Hyper Viper beam. That is until that dreadful bore Anakaris butts in with his repetitious sarcophagus summoning!

Of course the ultimate problem with this game is that no one will ever be satisfied with the character line-up because everyone want’s their personal favourites to be involved. It does seem strange that obscure Dr Strange villain Shuma Gorath gets a place ahead of favourites such as the Dread Dormamu, Baron Mordo or MODOK but I’m sure all the Shuma Gorath fans were ecstatic to see his mystical staring abilities replicated so faithfully.  For this reason I must award these games a Sunday best out of a Proton Cannon.

* Funny bonus joke – In Marvel VS Capcom the last boss is Onslaught the sloppy cousin from keeping up appearances!


Capcom VS SNK (1/2/EO)
A true meeting of fighting game giants, SNK made an utter mess of their version but made up for it with the cardfighter games meanwhile Capcom were charged with redrawing all the SNK characters to try and make them slightly less bland. They eventually managed it but the effort was so great that on the Capcom side they only had time to do a new sprite for M.Bison and they had to recycle the rest from Street Fighter Alpha. This means that the game ends up looking extremely scrappy especially as the poor Morrigan sprite appears to have been thrown in a skip and then rescued at the last minute. Despite this Capcom Vs SNK 2 is easily the best of the Capcom fighters and also one of the most difficult to get to grips with. However this did not stop me from beating the games prefect ten times in a row with a team made up of Blanka, Morrigan and M.Bison. An achievement so great that I was actually awarded a handsome certificate. Rumours abound that I made the certificate myself and that I was later beaten nigh on 20 times with Sagat are completely unfounded. Perhaps you should stop listening to fairy stories and do a bit more practicing!
    Again my only other quibble with Capcom VS SNK is the character lineup and by that I mean 1. Who cares about the useless woman from Final Fight 2? And 2. NO DUCK KING
Because of this I’m awarding Capcom VS SNK 2 a well deserved all man team out of Barrensburgh.


Street Fighter IV
Q. How good is the theme to Street Fighter IV?
A. So good that I paid actual money for it on itunes making it the fourth piece of music I have paid for in my life. (1. Star Wars CD, 2. FF8 Soundtrack, 3. Mandy Moore cover of senses working overtime)

So exciting was the release of a new Street Fighter game that I actually bought an X-box 360 to play it on despite the fact that the Xbox is the spiritual home of online gaming and the dreaded first person shooter. I expect buying a PS3 with its lovely d-pad would have been the more sensible decision but then I didn’t have £400 to spare. My impressions of it were that it played more or less the same as every other Street Fighter game, that it looked nice but the characters looked slightly too ‘meaty’, that the anime cut scenes had been drawn by the people that design colouring books and that the main menu was too small to see with human eyes. That isn’t to say that I disliked Street Fighter IV, I thought it was great but I couldn’t help that feel that in many ways it was a step backwards from Street Fighter III. Most of those ways being in just having all the characters from Street Fighter II in it again and having an impossible to beat last boss. Most damaging of all was the revelation that Zangief had gone from laughing stock to the most powerful character in the game – literally a world gone mad.
Speaking of Characters there weren’t nearly enough of them and the new ones all looked like SNK cast offs, that is with the exception of Rufus who is so grotesque that the man who designed him should be fired out of a cannon.

For these reasons I can only award Street Fighter IV a Fajita Buster out of a Tostada Smash.

Tatsunoko Vs Capcom
Tatsunoko VS Capcom is a game made by idiots, ACTUAL IDIOTS. Making a fighting game for the Wii is like making a fighting game for the Gamecube or N64 i.e. pointless only it’s more pointless because the Wii dosent even have a pad at all it has a Wii-mote and a nunchuck (which people always call a nunchunk for no good reason). This is why Tatsunoko VS Capcom has a messed up control system where you can’t decide whether you want to punch or kick. There is a lot of difference between hands and feet just ask ‘person with no legs’. Also Tatsunoko are a rubbish and useless company who have only made Battle of the Planets and then lots of things that look slightly like Battle of the Planets. To make up for this Capcom sabotaged their own character side with people such as “man from dead rising”, “man from Onimusha 4” and “Robot from Lost Planet.” SIGH!
    Tatsunoko vs Capcom has only two things going for it, one is the inclusion of Batsu which allows you to imagine that one day they might make a new Rival Schools game if you keep picking Batsu over and over again. The other is that it features a huge gold robot called Gold Lightan who likes to shout “Gooollllllddddd Ligghhhhhtttaaaannnnn” and whose main attack is treading on people. The Retro Prefect thinks Tatsunoko Vs Capcom is better than Street Fighter Iv but that just proves that he’s an idiot who spends too much time daydreaming about Tekkaman Blade.

I’m only giving Tatsunoko VS Capcom a Polimar out of Casshan and it’s mainly getting that because it was the last game I played before I was drafted.



Pocket Fighter
The best thing about Pocket Fighter is how I asked for it for Christmas and then whenever Uncle Pete went out I would stealth into the present cupboard and retrieve it for hours of ‘super deformed’ fun. By Christmas morning I was of course bored with it, but then I had also asked for Final Fantasy 8 and that had come in cellophane meaning I could not open it until the designated holiday. The moral of the story is that Pocket Fighter is a bit like playing a game with a “big head” mode cheat only sometimes your character will dress up as a cowboy or hit someone with a plank of wood. The other moral of the story is that the best thing about Pocket Fighter is the personality quiz which allocates you a character based on answers to multiple choice questions about your favourite weapon and whether or not you like sweets. The only question that remains is whether people who were “super deformed” would actually look like that or would just be amorphous freaks reminiscent of the elephant man?

Overall it gets a handsome Gem Fighter out of not so handsome Uncle Jem fighter.

Capcom Fighting Jam
Another brilliant jape from the men at future publishing “You may think this is a game where preserves battle each other?”  Imagine the confusion when Capcom Fighting Jam did actually turn out to be about jars of jam fighting each other, except it wasn’t about that at all! It was about JARS OF JAM FIGHTING EACH OTHER.  At least that’s what it said on the box but actually it was about Capcom being very lazy and making an unbalanced where the likes of strawberry jam (Ryu from Street Fighter) are smashed into the floor by a large damson jam (dinosaur). The end result can be nothing but a ‘jammy situation’. In the U.S the game was known as Capcom Fighting Evolution because the translators spent all day on the phone trying to explain the difference between jam and jelly. In the end they gave all the jelly jars to the bees and went back to trying to understand why Alex can’t air block but Hydron is a kraken that covers the entire screen.
    Fortunately Capcom Fighting Jelly is able to alleviate all its faults by featuring Jedah in a starring role. Personally we never tire of his various laughs and we like to think he is a man who enjoys his work. (His work is throwing rotating scythes at people and then smashing them onto giant contracts) Therefore I risk my professional reputation by awarding Capcom Fighting Jam a Hauzer out of a Krauzer.

So there we have it, a marathon of Capcom fisticuffs critique and what have we learned at the end of it all? Mainly that I don’t actually like fighting games and that instead of buying all this nonsense I should have been increasing my knowledge with Broderbund graphic adventures.